2022
Bringing back a few old popular jams...
2021
Organizing and setting up the #GGJ21 with our virtual online site for Jan 27 - 31st.
Organized the monthly Game Jam series through @sacdevcollective
2020
Organized #GGJ20 but also partially participated. I started a game called Why are you here? but didn't get to finish it.
Organized the monthly Game Jam series through @sacdevcollective
Participated and joined a team during May Day Jam, we actually almost completely finished, but we ran out of time for a boss fight. It's published here: https://bakedbreadjen.itch.io/aurayzeon-library
Joined an Asset Jam and submitted here: https://bakedbreadjen.itch.io/family-of-eyes-and-fire
Finished a Progressive Game Jam and published the Judgement Day game here: https://judgementdaygame.itch.io/judgement-day
2019
Organized #GGJ19 but didn't participate at all. I remember someone brought in a game themed krispie treats that I absolutely loved.
Vice Chair of Fundraising Committee - SDC (Jan 2019 - Oct 2019)
Treasurer and stand-in Marketing Lead - SDC (Oct 2019 - Present)
2018
Joined Sacramento Developer Collective as a Board Director and graduated from Sac State with Computer Science B.S.
Acquired role of Sacramento Liaison as a Board Director for SDC.
Assisted in organizing #GGJ18 and started a visual Chopsticks game but didn't get to finish it.
2017
We renamed the club to Game Design and Development Club. I had passed the torch and became Liaison in connecting with other tech communities as well. Started an Amazing Racer game, but didn't get to finish it.
2016
Acquired President status of the Game Dev Club. We improved it with more interactive workshops and hosted bi-annual Game Jams, including getting connected with EA and brought in speakers.
2015
Joined Game Dev Club at Sac State to learn how to make games.